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Introduction and Player's Guide

I spend a lot of time creating content for my Tabletop RPG sessions when I referee. I know there are many people who do the same and give away their own content to help others. I want to do the same and so I made this blog. Hopefully, you find something posted here useful.

I really want to make meaningful rules which can mechanically reinforce "immersion and themes" like an ogre causing fear in players because it has 3HD, can see in the dark, and deals 1d10 damage rather than an ogre causing fear in characters played by those players because it is "scary". I hope that makes some kind of sense.

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